The game treats this brief trip - though you're free to spend more time on the silent planet - with lots of respect and reverence for the organization. Without getting too far into spoiler territory, players can eventually make their way back to Earth and visit the ruins of one of NASA's main bases of operations, now little more than a rusty island in the middle of a dead sea of dust and sand. The "Starfield" universe is an alternative version of our own, which means NASA is at the center of the game's past and everything surrounding the discovery of the first artifact and the subsequent development of the grav drives. This all happens within 10 years after learning about the terrible truth, and it's only possible because the entirety of mankind pushes in the same direction to avoid extinction.Īnother still from "Starfield," which is set in the year 2330. This all sounds fine and like the perfect starting point for humanity's space odyssey, but Earth's magnetosphere begins to rapidly deteriorate for reasons unknown, and humanity is forced to put ridiculous amounts of resources into fully developing the grav drive tech and finding a suitable new home pronto. After Mars was conquered in 2050, the 2100s brought the shocking revelation of a mysterious artifact that allowed humans to develop "grav drive" technology - portable jumpgates that enabled ships to open "crossings" between real space and hyperspace. Surprisingly, humanity didn't start colonizing planets in the Sol system and beyond because Earth couldn't sustain us anymore, though it's suggested that would've happened eventually. "Starfield" is set in the year 2330, which we could consider far into the future, but certainly closer to present day than many famous sci-fi stories. Another still from "Starfield." (Image credit: Bethesda)
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